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    The idea of the game is for someone to start at (an allowed) station and the next participant to "move" to the next allowed London Underground station.  The winner will be the one who arrives (without breaking any of the rules) at Mornington Crescant,  The rules are quite simple but there are some devilish deviations and twists to watch out for...

    For those of you who don't know the London Underground, you can download a map here http://www.tfl.gov.uk/assets/downloads/colourmap.pdf 

     

    I'll Start:

    Upminster.

    2007-09-21 04:22:09.0

    *looks at the map*

    OH MY GOODNESS!

    2007-09-21 04:28:41.0

    Upminster Bridge

    2007-09-21 04:29:49.0

    No, not allowed.  Upminster Bridge is only an allowed destination if you have veered through the Kensington Loop.  It's not a step-by step game and going from station to station on the same line is rarely allowed.

    2007-09-21 04:32:49.0

    The game can only continue when you put in a destination...

    2007-09-21 04:35:16.0

    Hornchurch!

    2007-09-21 04:39:45.0

    That's better.  A good move for a beginner as well...

    Surrey Quays

    2007-09-21 04:42:08.0

    What the?! How'd you get all the way there?!

    Ok.... Canada Waters

    2007-09-21 04:44:04.0

    (Where's JR?! I need you!!)

    2007-09-21 04:44:28.0

    Hah! Caught you out there.

    Maida Vale.

    2007-09-21 04:45:42.0

    *#(@$&

    Harrow & Wealdstone

    2007-09-21 04:47:53.0

    I am not sure that move is allowed. Not under the rules we are using

    2007-09-21 05:31:40.0

    You'll have to ask Arthur, but while we are waiting...

    Blackfriars

    2007-09-21 05:37:18.0

    Took me long enough to find that one. The next obvious move would be ...

    2007-09-21 05:51:10.0

    Parsons Green

    2007-09-21 05:51:31.0

    Clever .......very clever

    Park Royal

    2007-09-21 05:56:42.0

    Holborn is OK.  The recent amendments through the Holroyd/Ginnons conference do allow deviations by the Arba process so Holborn was OK.  In fact Dek should have had another go for Ickenham

    2007-09-21 06:13:01.0

    That's ok... you can goXP

    2007-09-21 06:14:51.0

    So is it Arthur's turn now then?

    2007-09-21 06:17:23.0

    Your turn again... for Ickenham

    2007-09-21 06:18:00.0

    West harrow

    2007-09-21 06:18:20.0

    Ha! Gotcha...

    Bounds Green - get out of that one if you can!

    2007-09-21 06:19:01.0

    Tricky............

    2007-09-21 06:21:25.0

    I never like to make it too easy.

    2007-09-21 06:21:54.0

    Hmmm .....you have got us stuck in the Waterloo triagle

    2007-09-21 06:24:18.0

    I know a way out...

    2007-09-21 06:26:14.0

    ....can't go to Blackfriars again........?

    2007-09-21 06:26:52.0

    Green Park!

    2007-09-21 06:27:30.0

    Hey! how did you know that! you are "supposed" to be a beginner at this.

    Lancaster Gate

     

    2007-09-21 06:30:05.0

    Rickmansworth

    2007-09-21 06:31:22.0

    Ruski...  You have fallen into the oldest trap in the game.  I can now make 3 legal moves.

    One of them is - Mornington Crescent!

     

    New game:

    Wembly Central.

    2007-09-21 06:37:38.0

    Cockfosters

    2007-09-21 06:40:50.0

    Leicester Square!

    2007-09-21 06:41:16.0

    Aldgate East - take that!

    2007-09-21 06:41:37.0

    I hope this isn't going to get dirty.

    Pudding Mill Lane

    2007-09-21 06:42:42.0

    Walthamstow

    Central

    2007-09-21 06:42:58.0

    Elephant and Castle

    2007-09-21 06:43:28.0

    Got out of the Waterloo triangle again, but via the old route

    2007-09-21 06:44:11.0

    C'mon JR stick to the rules.  Old Street is off the variable round vector for this condition.

    2007-09-21 06:44:57.0

    Tottenham Hale

    2007-09-21 06:45:04.0

    Arthur you said new game. All named "new games" start with the Shackelton rule

    2007-09-21 06:45:45.0

    Aldgate

    2007-09-21 06:45:57.0

    Bishops Bridge

    2007-09-21 06:46:16.0

    Ok conceeded.

    Southgate

    2007-09-21 06:46:47.0

    Two moves to me then:

    Hyde Park Corner

    and........

     

     

     

    Marble Arch

    2007-09-21 06:48:02.0

    Mornington Cresent!

    2007-09-21 06:48:48.0

    I winz

    XP

    2007-09-21 06:48:56.0

    Damm, I hoped no one would see that.

    =========

    Shephedrs Bush

    2007-09-21 06:49:34.0

    Kings Lynn

    2007-09-21 06:50:06.0

    No no no noooo, we're off the map here.

    2007-09-21 06:53:25.0

    I'm just checking the rules here......  Ruskie.  your error means you have to miss two turns.

    2007-09-21 06:54:25.0

    Two?

    2007-09-21 06:54:40.0

    Didn't it used to be three?

    2007-09-21 06:54:47.0

    The old off the map trick is just not what it used to be.

    2007-09-21 06:55:00.0

    Ealing

    2007-09-21 06:55:30.0

    It still is three.  However the chat room version just says two.

    2007-09-21 06:55:52.0

    Nasty...

    Tottenham Court Road

    2007-09-21 06:56:16.0

    Does my previous "off the map" that I got away with cancel the penalty?

    2007-09-21 06:58:26.0

    I withdraw that. Proceed.

    2007-09-21 07:00:28.0

    Well Reasoned Ruskie.  If we let the small rule breaches through the game will fall into chaos and guesswork...

    2007-09-21 07:01:36.0

    Baker Street. Ah Ha! now you have three choices but none of them Mornington Crescent

    2007-09-21 07:02:38.0

    Those missed turns are going to cost me.

    2007-09-21 07:03:43.0

    Only TWo missed turns Ruskie - we are using the chat room rules not the same room rules

    2007-09-21 07:07:36.0

    I thought that would spin you JR...

    2007-09-21 07:08:01.0

    Thing is Shoreditch is closed. Does that count. Is this map up to date?

    2007-09-21 07:08:46.0

    Ahhhhhhh

    Bow Road

    2007-09-21 07:09:25.0

    Wembley Central

    2007-09-21 07:10:45.0

    North Wembley

    2007-09-21 07:12:29.0

    You can't have that one Dek.  You must veer through the Kensigton Loop first (adjacent station rule)

    2007-09-21 07:15:29.0

    and as it's the second time you forfiet the turn

    South Acton

    2007-09-21 07:16:23.0

    Heathrow Terminal 4

    2007-09-21 07:17:04.0

    Between this group and Tangle Games, I'm wide awake with all the laughing!

    I hope you are taking this game seriously Miss Dek!

    Old Street

    2007-09-21 07:19:23.0

    And that's Ms Dek to you tankyouberrymuchly!

    2007-09-21 07:20:09.0

    Mornington Crescent

    Didn't see that did you?

    2007-09-21 07:20:45.0

    Well done JR I see you are up to date with the Shackleton rules!

     

    2007-09-21 07:21:26.0

    Devious, very devious...

    2007-09-21 07:21:48.0

    I did see it, but I thought someone would jump in and remind me that I was out for two turns!:P

    2007-09-21 07:22:13.0

    One tries.

    ======

    Oxford Circus

    2007-09-21 07:22:20.0

    Aldwych

    2007-09-21 07:23:25.0

    @ Ms Dek.  You weren't, you just forfeited the go you just had thats all...

    Seven Sisters

    2007-09-21 07:24:02.0

    Blackhorse road

    2007-09-21 07:27:08.0

    Well you've made up for the oversight.

    Hackney Wick

    2007-09-21 07:28:26.0

    West hampstead

    2007-09-21 07:29:45.0

    Morden. Arthur now in trouble.

    2007-09-21 07:34:13.0

    Thanks JR

    Rotherhithe

    2007-09-21 07:35:44.0

    Oh What?

    2007-09-21 07:36:26.0

    heheheheeeee

    2007-09-21 07:36:44.0

    Nice JR. All the end-of-line moves were opening the game up.

    Barons Court

    2007-09-21 07:39:43.0

    Gloucester Road

    2007-09-21 07:45:13.0

    Mornington Cresent!

    2007-09-21 07:47:00.0

    You should play with this:


     

    2007-12-21 00:20:18.0

    Eh?...with what? No image.

     

    I thought this game had died......

     

    Tottenham Court Road
     

    2007-12-22 08:06:08.0

    Bummer... I'll find it again

    2007-12-22 18:07:42.0

    2007-12-22 18:15:29.0

    Cannon Hill

    2007-12-23 04:00:36.0

    Montevideo (apparently)

    2007-12-24 06:45:10.0

    The problem with these itinerant maps and things is that the rules of Mornington Crescent are based on the characteristics of the actual places and if that is deviated from most of the moves make no sense whatsoever...

    2007-12-26 02:31:43.0

    Of course, AD is correct: there is an intrinsic and beauteous value in the developed (but based on the original) rules being adhered to at all times -otherwise the spirit and small sense of honour is, or can be, lost. For that, I apologise for my own deviation therefrom. Unlike, say House Rules for Monopoly, there really isn't a way to get away from the rules to Mornington Crescent and perhaps I should have remembered this...and maybe Dek should look the rules up.Undecided Again AD is correct, if we don't stick to it, then the game makes no sense. But perhaps we have been a little lax, and unfortunate in giving a wrong impression to new-comers to MornCres, here in the TGames Group and allowing some outrageous moves, giving the impression that this might be some  "Backyard Cricket" form of the game, where maybe you can just do what you like where this just isn't the case in a proper reality.

    2007-12-28 08:42:02.0

    Thanks for that JR.  However....  and I say this without any authority whatsoever but...  the world must move on. Eventually peoples of different cultures, races and so on develop higher intellects for such games.  Would be (absurdly) wrong to assume that they would have to be forced to utilise a different ethos, culture and level of intellect to be able to enjoy a game such as Mornington Crescent?  Having said that it will take several generations to transpose each nuance and codicil into a game called (for instance) "Whatley Crescent"

    2007-12-30 15:11:04.0

    New Game...

     

    Fairlop

    2009-07-14 18:31:57.0

    (for those not familiar with the rules; Bermondsey, Tottenham Court Road and Sloan Square are not allowed for the next move)

    2009-07-14 18:36:09.0

    Kingsbury

    2009-07-14 19:18:17.0

    Elephant and Castle

    2009-07-15 03:35:42.0

    Kensai Rise

    2009-07-15 04:36:00.0

    I suppose you mean Kensal Rise, in that case my crafty swerve around the Hainault loop gives me a quicker than usual win. A recently ratified re-interpretation of the Shackleton rules paragraph 123.9.77 means that the Hainault Loop Swerve when executed before a slight error by the next player who has previously landed at Kingsbury allows me to go to anywhere I like, including Mornington Crescent so....

    Mornington Crescent.

    Anyone else care to start another...?

    2009-07-15 07:53:33.0

    LOL. Yeah silly old me.

    2009-07-15 18:25:35.0

    You are being silly now Dek.  If you can't take the game seriously I suggest you don't play!

    2009-07-16 05:12:38.0

    Are you admitting defeat?

    2009-07-16 05:37:07.0

    No-one has ever lost at this game.  Some have reached the correct conclusion before others but when they do it is obvious to those who haven't knew what it was but just didn't know whether they should say it or not.  Hmmm.  Maybe that's the skill of the game, or is it knowing the rules.  Who knows?

    2009-07-18 18:30:29.0

    Menlo Park!

    2009-07-19 00:06:24.0

    I still have absolutely no idea how this game is played...

    2009-07-19 04:20:42.0

    You are not alone.  Even the experts have difficulty reaching your standard of expertise...

    2009-07-19 17:03:30.0

    Ok, time for another game.  I'll start

    Tooting Bec

    2011-03-04 08:14:47.0

    No takers?  and there was me thinking I'd start a new game and deliberately make it easy for the next player...

    2011-03-08 19:13:24.0
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