i was viewing and trying to start a game one minute and the next i get this when i go to my hq:
type Exception report
message
description The server encountered an internal error () that prevented it from fulfilling this request.
exception
javax.servlet.ServletException: GC overhead limit exceeded
javax.faces.webapp.FacesServlet.service(FacesServlet.java:121)
org.ajax4jsf.framework.ajax.xmlfilter.BaseXMLFilter.doXmlFilter(BaseXMLFilter.java:96)
org.ajax4jsf.framework.ajax.xmlfilter.BaseFilter.doFilter(BaseFilter.java:220)
org.tuckey.web.filters.urlrewrite.RewrittenUrl.doRewrite(RewrittenUrl.java:176)
org.tuckey.web.filters.urlrewrite.UrlRewriteFilter.doFilter(UrlRewriteFilter.java:728)
org.apache.myfaces.component.html.util.ExtensionsFilter.doFilter(ExtensionsFilter.java:122)
com.weewar.util.RequestFilter.doFilter(RequestFilter.java:43)
root cause
java.lang.OutOfMemoryError: GC overhead limit exceeded
note The full stack trace of the root cause is available in the Apache Tomcat/6.0.13 logs.
does it have to do with my cache? ![]()
not sure what is wrong.. going back in
Seems like our new notification system was hitting the server every second for every user on every page.. kind of releasing our own denial of service attack.. should be fixed now. But we are still observing.
there is some slowness that i'm noticing. that little symbol that says "processing" next to it is taking longer. it's actually more similar now here at work with firefox to the way it's been at home with explorer...
there might be an issue still.. going in again..
uh oh, does that mean downtime? ![]()
Just something I found out about the new "ATTENTION" Icon. It's not really a bug but it won't be greyed out when there is a popup box like "You captured a base".
Now WeeWar is kind of dead for me :/ Dunno why but I just can't reach it anymore and nothing loads anymore. Just my problem?
No again the HTTP 500 Error

type Exception report
message
description The server encountered an internal error () that prevented it from fulfilling this request.
exception
javax.servlet.ServletException: GC overhead limit exceeded
javax.faces.webapp.FacesServlet.service(FacesServlet.java:121)
org.ajax4jsf.framework.ajax.xmlfilter.BaseXMLFilter.doXmlFilter(BaseXMLFilter.java:96)
org.ajax4jsf.framework.ajax.xmlfilter.BaseFilter.doFilter(BaseFilter.java:220)
org.tuckey.web.filters.urlrewrite.UrlRewriteFilter.doFilter(UrlRewriteFilter.java:738)
org.apache.myfaces.component.html.util.ExtensionsFilter.doFilter(ExtensionsFilter.java:122)
javawebparts.filter.CompressionFilter.doFilter(CompressionFilter.java:261)
com.weewar.util.RequestFilter.doFilter(RequestFilter.java:43)
root cause
java.lang.OutOfMemoryError: GC overhead limit exceeded
note The full stack trace of the root cause is available in the Apache Tomcat/6.0.13 logs.
It's still down, same error
Alex: just out of curiosity, is the Artillery return fire rule in effect right now, after the update?
yey up again![]()
I'm unable to select any units or bases.
I'm only encountering this problem on River Maze map. Is anyone else having this problem on this particular map?
Love the new game alert layouts and the little window that tells you which games need attention![]()
Is it just me, or is it a bit uh.. "silly" (perhaps too strong a term) to have the yellow notifier icon when the game it's trying to notify you about is the very game you're clicking around and playing?
Perhaps it would be better that it only show up when you have games that need attention BESIDES the one on your screen. ![]()
Yeah, I agree... it is a bit silly, and off putting
And another little issue.... I was playing a game against Super_king, and he won, and I got an email telling me the game had ended - except in the mail, it says "You were victorious". Which obviously isn't the case
off putting? I hope not!
As for victory emails - seeing that you do not win nearly enough games you get only victory emails
Special cased for you! (Ok - not really. There seems to be a bug, but a nice one for once...)
dek and alex, I had the same bug about a week ago. "victory" emails rule! ![]()
Alex: just out of curiosity, is the Artillery return fire rule in effect right now, after the update?
Down again![]()
yeah, does anyone know when it is going to be up again? ![]()
in a few moments
sorry guys!
I crave WeeWar ![]()
mmmmm... weewar craving
definitely healthy ![]()
And another little issue.... I was playing a game against Super_king, and he won, and I got an email telling me the game had ended - except in the mail, it says "You were victorious". Which obviously isn't the case
my email at the end of that game just said the game had ended... but I did win, honest (unrelated sidenote: the map 3-way is ludicrously unfair in favour of player 1 when played with only 2 people)
hmm, I think 3-way is fine![]()
I like that map a lot. Some of my most fun and interesting games have come from that map.
3-way is good when playing with 3 people ![]()
It'd be fine if you play it with the number of people it's intended for, but with only 2 playing P1 can send his 2 troopers running for the middle and have time to get a trooper onto the base between P1 and P2 - if P2 is capturing just wait a turn then jump on the freshly captured base
If anyone wants me to demonstrate I'd be happy to invite you to a 1v1 game on that map (and if you ask nicely I'll accept peace
)
you're playing again, SK?
invite me to a game SK, I'd like to see a demonstration of this![]()
Back online, playing again, yes
one game invite coming up moJoe (I'm now hoping I got the map name right, I didn't check before I said it)
Ok, invite sent
turns out that troopers being weaker than they used to be fixed it - moJoe's raiders messed with my plans
@Alex - As for victory emails - seeing that you do not win nearly enough games you get only victory emails
Special cased for you! (Ok - not really. There seems to be a bug, but a nice one for once...)
Given the fact that I in fact didn't win, and that I rarely win, stop rubbing it in!
hehehehe
Sending ...