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    Spadequack reminded me of something I never suggested to weewar. An option that once all players choose too (in a fashion similar to offering peace), that the game chat can be cleared to reduce the lag. I've had games where we've waited a good while for the chat lines to load.

    Alternatively, It would also be nice to have the option to erase our own comments either singly or collectively.

    2008-04-24 14:46:17.0

    I'd like the comments to be indexed to what turn they were made in.  And only have the chatbox only contain the chat from the last 4-5 moves.

    2008-04-25 11:07:03.0

    That would be nice.

    2008-04-25 11:08:43.0

    +1 for turn-stamps; reminder about timestamps.

    2008-04-28 06:12:06.0

    +1 for turn-stamps

    2008-05-09 04:46:20.0

    some people have timestamps in thier chat entries.

    2008-05-17 09:33:26.0

    I think that's because they manually put them.  Which is a good idea for a greasemonkey script...

    2008-05-17 11:41:49.0

    They're usually not done manually but by a greasemonkey script. I think it's part of the weewar greasemonkey suite or something like that still in development

    2008-05-17 17:38:34.0

    Someone should bring this script to the masses!

    2008-05-19 07:09:47.0

    The Weewar Suite GM script was discussed pretty heavily in Weewar Chat, but i think it is still very much in development. It was a collaborative effort between Pluto and another player (I don't know his Weewar nic). Had some other great stuff in it like an attack range assistant and auto-repair functionality.

    The site is here.

    Doesn't look like they have done much with it lately though. (And the GM extension has some crazy behavior with FF3 - just an FYI in case anybody id thinking about upgrading).

    2008-05-19 11:28:23.0

    updated Suite with new features is coming out soon:)

    2008-05-19 19:17:43.0

    Oh great, now I have to check the site every couple of hours as I wait for the update. Wink  I love the current functionality and and actually pulled down a beta version of GM that works great on FF3, so I'm back in business with the existing script.

    2008-05-19 22:38:50.0
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