Bailing/kicked players imbalance multiplayer games?
But on a large map, and they bail early, then they havent taken the bases close to their starting point. Then the player at the opposite corner is still put at a disadvantage. Imagine Cruel Intentions and someone bails on turn 5.
Posted 15 May 08 in Weewar
if you do - make the same option work for < X for the noobs to set up their own games. keep the predators
off em for a few games.
Posted 18 Apr 08 in Weewar
Repeated request auto capturing
I'll vote for either option since the end effect is to not mistakenly take the base out of sheer click-habit.
Posted 10 Apr 08 in Weewar
The ability to have unrated games is great, especially for testing new boards. But the games dont show up as
win/loss/draw. Should they be added to the player tally even though points are not being
awarded?
Posted 09 Apr 08 in Weewar
Total Messages: 10
Topics Created: 1