Tangler Discussion Forums

madmike

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Recent Activity

  • Terrains

    when i do +2 I mean it costs the unit 2 more movement points to move into the tile. Since all weewar modifications are positive. It costa trooper +2 to move across a mountain while grass is 0 modifier. So Deep see does +0 to large ships but +2 for small boats and hovercraft.:)

    Posted 16 May 08 in Weewar

  • Weewar Tournaments Points?

    Let me know what kind and how many.

    Posted 16 May 08 in Weewar

  • Balancing III

    hi all,

    I've been away from the forums cause of work but i was able to squeeze in some test games. During my test, I actually stop using BB. This might be a little drastic but they seem to be useless now. DD are much better. The only thing i found a BB useful for was hitting hovercrafts, but spending 2000 to kill one hovercraft is kinda .... well thats my rant on BBs. I would like to try the test again especially since a couple of units had major stat changes like AA guns, jet, raider, and subs.

    Posted 15 May 08 in Weewar

  • Attn map contest judges

    same too here. I got slam last week and we have two people out sick today.:(

    Posted 14 Apr 08 in Weewar

  • Custom Map Contest

    we are behind in organizing the finalist.

    Posted 09 Apr 08 in Weewar

  • First balancing patch

    i would recommend the light artillery range of 2-3.

    Posted 05 Apr 08 in Weewar

  • new graphical interface

    I have a small navigation BUG. If I'm in a game and I click Community Link it goes to > HQ Games instead of Community page. I then have to click Community link again to go to the Community page

    Posted 27 Mar 08 in Weewar

  • Upcoming Unit Changes

    DFA's lose more points because I believe they actually get hit twice by battleship. Basically what spade said. If we could bumped the attack of DFA and H.arts by 3, this should help with the ability of land units to do some considerable damage to BS or other large naval ships.

    I hope I do not confuse people with a simple idea on how I interpret  balance.

    2 Assault artilleries($900) can destroy 1 DFA($1200)

    2 Light Artilleries($800) can destroy 1 H.art($600)

    2 subs($2400) can destroy 1 battleship($2000)

    2 DFAs($2400) can not destroy 1 battleship($2000) - It would be nice to see 2 DFA's destroy a battleship.

    At last, I do not know if this is enough since DFA's can not shoot if they move.

     

    Posted 25 Mar 08 in Weewar

  • New 2v2 tournament soon

    City Sprawl is not that balance including as a team game.

    Posted 21 Mar 08 in Weewar

User Statistics in Tangler

Total Messages: 483

Topics Created: 10

Forums Created: 1