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smoscone [TheTorrent]

Spring (Around Houston), Texas

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Recent Activity

  • Feeling like testing the latest?

    once again it just turned my turn

    Posted 01 Oct 07 in Weewar

  • Colour choice of units

    I dont think green would be a good choice for a color

    Posted 04 Sep 07 in Weewar

  • Feature Request: Messaging

    hehe, I'm not saying I support beforehand alliances or even arranged alliances, though I can say that I have participated in an alliance, however I would NOT support an alliance arranged before the game starts where 2 people gang up against 1.

    Posted 04 Sep 07 in Weewar

  • New Map Requests

    mike, on island hop (and this is mostly speculation and I could be totally wrong) I think that purple and red will be battling it out most of the time for bases while blue, who is mostly secluded, will just go on capturing bases and getting stronger while his opponents are whittled down...

    once again, it's just speculation and others may not agree with me

    Posted 03 Sep 07 in Weewar

  • Weewar Players Association

    Pistos: Just so you know, I tested whether or not I could certify myself and it turns out I can! This should probably be fixed, but until then I'm removing the cert:)

    Posted 30 Aug 07 in Weewar

  • Deathskull : point farmer

    hugger,

    if you were winning I wouldn't care, except I was CLEARLY winning. Two battleships and a destroyer and a submarine. you made no attempt to communicate with me and what you did was cowardly. I find that this is very unsportsmanlike, but as Pistos said, this is your business. The WWPA's business and duty is to alert our fellow good sportsmen to the ones that may not be as keen to allow an extra 12 hours or so.

    Posted 30 Aug 07 in Weewar

  • Test Server - Maps & Map Editor Thread

    both madmike and lucky are right in different respects...

    I didnt know if there would be a transport boat and there wasnt. however they (the devs) made a "temporary" fix and made the hovercraft able to capture. At that time the hovercraft could go through forest. After the update when the new units were released the hovercrafts could not go through forest and Isles was ditched for a reason not disclosed for some reason. I have, however, updated that map and replaced the forest surrounding the bases with bog, but I could also do it with water... but that would have to be another time because I only have access to a map editor when the test is up and the editor worksXP

    by the way. devs, why did you get rid of Isles of Death? I thought it worked rather well, though it was sort of long, but there are many maps that take longer.

    Posted 30 Aug 07 in Weewar

  • Testing ... again ... :)

    I would not object to having a map editor...   Wink

    Posted 29 Aug 07 in Weewar

  • API V1 available

    FF = the best ! Mostly because the extensions and partly because their tabs are better than IE's and because IE is a copycat

    Posted 29 Aug 07 in Weewar

  • 2 Pro account winners announced

    YAY I'm pro! But I dont have a map editor...:(

    I made Isles, that was pretty good, hey devs, maybe I should get a map editor...

    Posted 29 Aug 07 in Weewar

User Statistics in Tangler

Total Messages: 186

Topics Created: 0